MiBI PC/Steam Update - Nov 3, 2009
by winterwalker on Nov.03, 2009, under MiBI
Hi folks,
We’ve got another update of the PC/Steam version of the game - and this one is a doozy…
We’ve had a lot of fun working with Valve to bring MiBI to Steam, and players have really embraced the crazy, hyper-kinetic fun of our game. But ever since our release, there’s been a common feature request from the community (besides the request for dedicated servers, which we delivered a few weeks ago).
Folks wanted another game mode - a mode where we just throw waves and waves of enemies at them, and players do their best to work together (co-op) and survive the onslaught.
Well, I’m happy to announce the delivery of our first Survival Mode challenge -
Night of the Chompiis!
In this chapter of Babo history, members of the B*D*I and Scorched Militia must band together to fight off hoards of attacking Chompiis and Moltoks — including Feralon’s newest mutation, the fearsome Spider-Chompii! [oooooooh, scary
]
Anyway, it supports 4-player co-op and features 20 wavies of enemies (old + new) to fend off. Can you survive?
[And once again folks, this is a new PC/Steam feature - but we fully plan to roll up the new game features into an update for our XBLA players... The good news is that the economic models of Steam development allow us to increment and polish the game a lot faster (with lots of player feedback) -- the bad news is that it means you XBLA players have to wait a bit longer for us to polish everything and then roll it all up - but we definitely plan to do so...]
And of course, there’s more than just Survival Mode to the release - check out the rest of the goodies below.
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MiBI PC/Steam Nov 3 ‘09 Release
Feature updates in this release:
- Night of the Chompiis !!! - the first map of our new 4-player Co-op Survival mode, is now available! And includes a new Chompii mutation – the Spider-Chompii (or Spidii!
)
- Weekly Missions – the weekly mission system is now in place – new missions (to unlock character skins) each week! This week’s skin – Obsidian Magmor! Note - check the status of your missions / collected skins via the new Collectibles section in the Unlocks screen.
- Dedicated Server enhancements – you can now see and participate in chat from the Dedicated Server console (useful for debugging, or letting folks that you’re going to do server maintenance, etc.). We’ve also updated our Server Guide doc.
Other fixes/updates in this release:
- Hallowe’en skin fixes! D’oh - we fixed a defect that caused folks to lose their hard-earned Hallowe’en skins – to compensate we’ve extended the Hallowe’en promotion (until Nov 12th) with minimal mission times (5 minutes / 15 minutes)
- Weapons tuning – we’ve tuned up the Slicer a bit (faster traverse) and Striker weapons (especially Harpoon mode – faster re-fire, less kickback, more lethal damage) to make them more competitive in combat – give ‘em a try. The Riffer incendiary nail got a bit more fire aftertouch as well. We’ll do more updates on these in the next week…
- Smaller updates! We’ve re-packaged things so that on average you’ll have a lot less to download each time we update the game (which is important, ‘cause we keep adding new features! J )
- Achievement checks! MiBI now does extra checks to ensure that it keeps your Steam achievements and MiBI unlocks in sync with each other
- Special unlocks – info on the Slicer and Striker weapon unlocks have been added to the new Special unlocks section
- Voice chat controls – we fixed a defect where voicechat could get unmapped from the keyboard and/or 360 controller… (especially troublesome since there was no way of adding it *back* to the 360 controller). You need to hit [Defaults] on the Controller config menu (just this once) if this issue has already affected you though…
- No more duplicate servers – we are no longer showing servers twice if they’re located on your local LAN
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Anyway, we appreciate y’all buying and playing our game - and keep bringing your friends over too! See you online!
Paul.